Hundred-League Gates | Notes About the Setting
Six armoured figures kneel upon the ramp, silently reciting oaths to the hilts of their swords or the stocks of their projectile casters. Before them lies a portal: a shimmering field constrained within an arch of cables, enclosed incompletely within a metal frame. On either side, robed figures adjust sets of balances, oscillating springs and sparking, brass spheres distributed along the wooden consoles. One by one, they step back in satisfaction that their part of the calibration is complete, then exit the chamber in single file. The knights stand. Their champion, stood at the front, turns and raises his blade aloft with a shout. The others match his salute, and then he turns once more and leads them into the now stabilised glow. A series of flashes: one, then two, then three, and then the chamber is empty. The clerics return again to power the mechanisms down and leave subsequently in irregular groups for their next duties. The chamber is dark and silent once more, unti...